If your code or the library requests a larger batch size (e.g., for better vectorization), the driver silently caps it.
While it isn't a "crash" error, it is a significant hint that your hardware is hitting a driver-level or architecture-level limit. Here is a deep dive into why this happens, what it means for your render times, and how to fix it. What Does This Warning Actually Mean? At its core, this is a . If your code or the library requests a larger batch size (e
In those cases, the reduction might be a symptom of a deeper configuration mismatch. for better vectorization)