WebGL builds are large (often 50MB+). A top HTML code implementation uses server-side compression. Add this to your .htaccess :

<div class="top-features" id="topFeatures"> <div class="tf-header"> <div class="car-thumb" id="carThumb">R</div> <div style="flex:1"> <div class="title">Top Features</div> <div class="sub">Current car: R-Spec Drift • Track: Canyon</div> </div> <div class="drift-score" id="driftScore">0</div> </div>

Some sites use multiple servers (Server 1, Server 2) to ensure the game stays playable if one link goes down.

Note: Modern web games use memory obfuscation to prevent this, making simple HTML/JS edits difficult.