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-v1.11- -poison- | Chris Survival

He pushed through a curtain of ferns, keeping his left hand on the trunk of a kapok tree for balance. His vision flickered at the edges—not from the HUD, but from something else. A crawling sensation behind his eyes.

Thirty-three.

Twenty-three percent. His hands shook. The poison counter hit 00:02:11. Chris Survival -v1.11- -Poison-

: Detail how the poison system works. Is it an environmental hazard, a status effect inflicted by enemies, or a ticking timer on the player? 2. Character Setup & Early Game Optimal Starting Build He pushed through a curtain of ferns, keeping

In many horror survival contexts, "Poison" mechanics often introduce a ticking clock of damage that requires specific antidotes or health management to overcome. If this refers to a specific game version or fan project, here is some helpful text and general survival strategies for such a theme: Thirty-three