: High-definition 3D CGs (1920x1080 resolution) without voice acting. Platform : Windows, Linux, Mac OS, and Android. Breakdown: Prologue Part 2

Outside, the rain had stopped. The street glistened like a wound that was starting to scab over. In the distance, a siren wailed, then faded. Jonah's phone buzzed in his pocket—an anonymous text, a promise, or a threat; he didn't check. He and his father stepped back into the living room where the clock ticked, insistently, toward morning.

The stairs down were narrow and smelled of damp and metal. Light from a single bulb threw long shadows that reached like black hands. Jonah's footsteps sounded wrong in the confined space—too loud, too small. At the bottom, his eyes took a few moments to adjust. The basement was not where he expected. The shelves were lined not with jars and tins but with boxes of files, squirming with labels. There were shelves of glassware, rows of carefully numbered vials, and an engine block on a pallet draped with an old blanket. A whiteboard leaned against the wall covered in formulas, names, and times—an obsessive map of things he'd seen in nightmares at the hospital.